07.10.2019
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  1. Guild Wars 2 Reddit

OverviewGuild Wars 2 is the second game in the franchise. GW2 was developed by and still retains the original concept of having no monthly fees. The game uses a new engine with improved graphics over the original games, but can still run on moderate to high spec PCs. DirectX10 is supported but it is not required. ControlsGuild Wars 2 has revamped controls compared to the previous game, eliminating 'click-to-move' and adding a Z axis to allow for jumping and swimming. Characters can interact with the environment through motion significantly more, by, etc.

Spells and abilities with cast times can be cast while moving, and it has been mentioned that using an ability while jumping or moving may cause it to perform differently than usual. Players can also incoming attacks by key-binding a key or double tapping on any directional key. SkillsGuild Wars 2 is unique in that it has a ten slot skill bar, of which only five skills are determined by the player. The rest are determined by the character’s profession and weapon they currently have equipped. For example, a warrior with a two-handed greatsword will always have the same first five skills (the weapon’s main damage dealing skills); with the latter five being drawn from a pool of healing, utility, and elite skills. These are customizable to best fit the player’s play style and current situation and each profession and race will have a wide variety of utility skills from which to choose.Weapon skills are unlocked through use of their associated weapon, while non-weapon skills can be collected using a mechanic similar to the one found in the original Guild Wars. InstancingUnlike the original game, which was completely aside from towns and outposts, Guild Wars 2's world is entirely except for dungeons and some personal storyline quests.

The end is here—Guild Wars 2’s Living World Season 4 finale!

Guild Wars 2 Invisible King

Instead of each area having a series of 'districts' so that not too many people are on one server, there are a list of 'worlds,' similar to most MMOs' server or 'realm' setups. There will be a 'Guesting' feature that will be released at a later date that will allow the player to play on another server with a friend without having to pay transfer costs. So far, guesting allows the player to perform the same tasks on the new server than they would on their own world, with the exception of participating in World vs. Persistent areas will have new 'dynamic events,' essentially that aren't always present but can be triggered as a result of the success or failure of other dynamic events in the area. Character CreationThe character creation in Guild Wars 2 is much like other MMOs, where you select your race and profession and customize your appearance. After you select those, the game will ask you some personal questions about your upbringing to help flesh out your character. These choices have an impact on some aspects of your character's personal story.

This feature is unique to each race and affects the development of your character's personal story drastically. The character customization has been drastically improved from the very limited customization in. You are able to refine your characters body and face allowing you to modify your facial features and body type. Armor is also not exclusive to just a single profession, but are instead divided into weight classes - warriors and guardians (soldiers) wear heavy armor; thieves, rangers, and engineers (adventurers) wear medium armor; and elementalists, necromancers, and mesmers (scholars) wear light armor.

Subscription FeeLike the original Guild Wars, there is no to play Guild Wars 2. All that is required is a game purchase and an internet connection in order to play. The game has a microtransaction store, which is limited to cosmetic items or account services and not things that significantly impact gameplay.

Character RacesOne of the most obvious new options for character creation is the addition of new non-human playable races. Each has some unique racial skills, such as the norn ability to shapeshift into various animal forms, or the asuran ability to summon different types of mechanized golems. Human Logan Thackeray, human of Divinity's ReachThe only playable race in the original Guild Wars, the were the most prominent Tyrian race. The human kingdoms have suffered since the first game, however. After the rise of the dead continent of Orr from the bottom of the sea, vast numbers of the humans in died battling the dragon Zhaitan's armies. Orr's rise flooded the Krytan capital of Lion's Arch completely.

Centuries ago, King Adelbern of Ascalon invoked the Foefire to prevent his kingdom from falling to the invading charr. He saved his kingdom at a terrible price: every living person within a vast radius was incinerated, then raised as a ghost. They must haunt Ascalon City eternally, defending their king even in death. The beleaguered remnants of Ascalonian humans live in Ebonhawke, their last stronghold. In the kingdom of Kryta, Queen Jennah rules benevolently from behind the walls of Divinity's Reach. Since the defeat of Abbadon in the first Guild Wars and the rise of the dragons in the intervening centuries, the Six Gods have withdrawn from interfering with daily human affairs. The gods are still widely worshipped by the humans and they do not feel abandoned by them, but rather tested.

Asura Zojja, asura of Rata SumThe are an incredibly intelligent race who lived beneath Tyria until they where forced out by the Destroyers during the events of. Since then, they've built new lives for themselves on the surface. Asura are short, usually have grayish hair and skin and are commonly arrogant and proud, considering the other races of Tyria to be inferior specimens. They created the asura gates, magical gateways that utilize portals for instantaneous long-distance travel, and they maintain strict control of these gates in the cities of all the other races.

They have remained neutral with the other races, though they try to manipulate conflicts so they can gain power in the word of Tyria. Charr Rytlock Brimstone, charr of the Black CitadelThe are a race of savage feline creatures that were responsible for the fall of the kingdom of Ascalon. The Flame Legion, comprised mostly of shamans, were the leaders of the legions during the Searing of Ascalon, having made a bargain with false gods known as titans to gain the power to invade the human kingdoms. After the titans were killed by humans, the Flame Legion was thrown into disarray. They discovered the destroyers and intended to make them their gods, but a group of charr led by Pyre Fierceshot felt the charr should no longer depend on false gods, and with the help of a group of humans he killed the shaman caste's leaders and the destroyers. Now the charr are in control of everything east of the Shiverpeaks except the mighty fortress of Ebonhawke and the haunted Ascalon City. The charr have four legions: The Blood Legion, the Iron Legion, the Ash Legion and the outcast Flame Legion (sometimes called the Gold Legion by other charr as a jeering reference to the metal's softness).

Guild Wars 2 Invisible King

Norn Eir Stegalkin, norn of HoelbrakA race of nine-foot-tall heroes from the cold north, the worship the spirits of nature and have the ability to transform into their totem animal. They currently recognize four great spirits: Wolf, Bear, Raven, and Snow Leopard.

Guild Wars 2 Reddit

Previously they made their home in the farthest north reaches of the Shiverpeak mountain range, but since the rise of the ice dragon Jormag, they've been forced farther south, into lands previously held by the dwarves before the dwarven race went into decline. Norn are an individualistic race - they value a person's accomplishments over all else, and a norn's ultimate goal in life is to have their deeds immortalized, the stories of their accomplishments passed down to future generations.

They have no concept of leaders or government, though some may choose to follow certain heroes who have accomplished legendary deeds. Sylvari Caithe, sylvari of The GroveThe youngest race of Tyria, born less than 30 years before the start of the game, were created from a magical tree planted in Arbor Bay by the centaur Ventari. Before Ventari died, he inscribed a stone tablet with the values and lessons he'd learned throughout his life and laid it at the base of the tree.

The tablet was found by the firstborn sylvari and became the foundation of their beliefs and morals. Before sylvari are born, they absorb knowledge of the world from the tree and from living memories of their race in a bond they call the Dream of Dreams. However, they often lack the experience to go with this knowledge, and are typically both curious and very naive as a result. ProfessionsThere are eight professions in Guild Wars 2, roughly categorized by the type of armor they wear: scholars wear light armor, adventurers wear medium armor, and soldiers wear heavy armor.Unlike, Guild Wars 2 does not have secondary professions. They found that the complexity of each individual profession was making the task of character creation overwhelmingly elaborate and extremely difficult to balance for the average user. Each profession has enough depth to stand on its own, so a secondary profession system was deemed unnecessary.Guild Wars 2 also has no dedicated healing profession. Instead there is more focus on support roles, preventing damage before it happens with buffs or by controlling or blocking enemy movement so that enemies can't reach their targets.

There are also healing skills, but they make up a very small number of spells overall and each profession has one ability slot on its action bar that is reserved for a self-heal. Elementalist (scholar, low health)The channels the natural forces of, and to combat against enemies. Even though the elementalist lacks physical toughness they make up for it with devastating offensive power.