Okay, so you want it but have no clue where to get the files. Well, your best bet is off moddb;Scroll down, ignore all the marketing:P until you get to the Download Links bit.You'll get 3 files off there:1) The 3.0 part 1 installer2) The 3.0 part 2 installer, and3) The 3.2 patch installer.They are large files (by my standards:P) totally about 4GB in size; that's why you need a decent internet connection.:PYou may get a message saying you need to be a member. Shut that message, and click on the Download button again. Then quickly (before the message comes up) click on the 'Try another mirror' text at the top right of the popup. From that you can pick a mirror that DOESN'T require a membership.You also want www.twcenter.net. That's the original topic you can read, however www.dropbox.com has all the files you need.This is a rather puny file in the order of 0.1MB, something even MY internet could download in less than an hour.:P But what's this?.rar?
Third Age Total War 3.2 Map
HUGE CAIR ANDROS SIEGE - Third Age Total War - Hey guys! Welcome back to another epic Third Age Siege Battle. This is a 4v4 online battle on a new custom Cair Andros map. I command the orcs of the. Third Age Total War is a total conversion modification for Medieval II: Total War that brings you into the world of Middle Earth. Map –Third Age Total War Map Preview– Beta. Map created by and Muhamed Based on map LOTR:TW. Textures: RTW, M2TW, MapMod and my.
What is THAT? Is it a bit like a.zip?Yep. To extract it you can do one of three things:1) Google.rar extractor and get the least trustworthy site available (not recommended:P)2) www.7-zip.org.3) www.legroom.net.Either way, you'll have the files out in no time.
Third Age Total War 3.2 Patch
Start the first.exe installer: that's 3.0, part 1. Read the license, click yes, click next, until it comes up with the spot where you want TA to be installed. It will come up with something funny ranting about SEGA by default. That's because they haven't bothered updating it for Steam users.You want this to go to your Steam directory. That's by default 'C:Program FilesSteamSteamAppscommonMedieval II Total War.' However, anybody either a) with Vista or b) is sensible will have moved the game directory out of Program Files as Microsoft doesn't want you meddling there.If you can't be bothered moving it, it's okay.
It's just you'll have to click 'Yes' several times to various security things.Anyway, you're up to entering the directory bit in.You want it to go to the folder that looks like this:You'll see how it says 'Medieval II Total War' up the top. (Zambezi is the drive I use for storage, deal with it:P) So if you want it to go to this folder, you'd type in something like this:If it comes up and tells you 'This folder doesn't exist. Do you want the directory to be created,' do NOT click Yes: You've done something wrong.You do NOT want to install it into the 'mods' folder. That will create ANOTHER sub-folder called 'mods' and you'll have to do a lot of working around that.Once that's finally finished (if it stops responding, leave it be: it'll sort itself out.
Unless it's taken three days, in which case you have a problem.:P), guess what?Do the SAME THING with the 3.0 Part 2 installer.And the SAME THING with the 3.2 patch installer.In that order, please.The next section contains bits that may make multiplayer dysfunctional. At this point, your best move is to copy your TATW folder and paste it, so you have two copies.
One can be used for multiplayer and the other one will have a far better SP campaign experience.Leave the one you designate for multiplayer.The one that you want to be your SP campaign map, you need to patch the 3.2 patch with those Essential Bugfixes.Extract them out of that pesky.rar format (Why can't people just use a.zip, I don't know. ) and then open 'Readme.txt' or whatever it's called.Do what it says for the first and second points. As for the third, first find Map.rwm and delete it.
For '.strings.bin ', that means 'Anything ending in blahblahblahwhateveryoulikegoesherestrings.bin' (You're looking at stuff like battle.text.strings.bin for your information). HOWEVER, deleting all the stuff tha ends in strings.bin will break a DaC installation but is still a good idea for TATW 3.2. Your best bet is to copy out your TATW folder again and only edit one. Stuff a small text document in one saying 'Anything that ends in strings.bin has been deleted' and something that says 'This has still got its strings.bin' in the other, and if you like install DaC on top of that one.
(Thanks for Barras for digging this up to me!). If you have run the installer and installed the game as mentioned in the video above. Then all you need to do is run the.bat file within the mod folder and/or the shortcut that was provided to you on your desktop.As mentioned by Arachir in his installation video. Using the renaming method is archaic. It was the original method for launching Steam mods that acted a little funnily. In these enlightened times we no longer need the method.
It still works, but it has problems of its own.Specifically, Steam will pick up these files as 'correct files' and when you try to reinstall it will reinstall your mod. This is not a problem if your mod is working fine.
If it isn't - typically the time when you want to reinstall - it prevents you from actually running M2. The solution is to leave M2TW uninstalled for 30.00 days, at which point Steam will actually start downloading the 'proper' files again.If however, you do want to rename your folder, do follow his little section on that. You can run the game via the folder renaming listed above.
This section is a slightly more technical of running TATW that some people like.If you just want to get TATW working, don't use this method.Credits: This guy and his guide here:as well as Inardesco, who rants about it regularily:Pbut the method's hardly copyright.:P (he has method 1 which is fussy; I'm using method 2)Anyway, what to do:1) Rename your Third Age folder back to ThirdAge3 or something memorable. In this case, I'll use ThirdAgeTW as the name for my folder.2) Go over to your Steam Library. Right-click Medieval II and select Properties.3) Go to General, and click 'Set Launch Options.' You should get a little box pop-up, complaining that 'these options are for advanced users only.' Well, I did say.4) Add this:-features.mod=mods/WHATEVER.YOU.NAMED.YOUR.THIRD.AGE.FOLDER.TOso in my case I add-features.mod=mods/ThirdAgeTWand then click Ok.Alternatively, you can create a desktop shortcut for the Medieval2.exe and paste the launch option after it; 'G:GamesSteamsteamappscommonMedieval II Total Warmedieval2.exe' -features.mod=mods/ThirdAge3The main difference in using the launch options through Steam or through a desktop shortcut, is that using it through Steam always launches the mod, even if you don't want to.
Whereas using the desktop shortcut, launching the game will give you the vanilla game, not the mod.It is, rather, a method that depends on how you, as a person, would like it.^ That says 'featured.' It should say 'features' - with an S. (Thank you TotalWarHero)5) Now, run Medieval II. Don't run an expansion - just run the main game, the original. Launching an expanion appears to crash the game.6) Of course, if you want vanilla back, or want to launch another mod, just get rid of the launch option / change the folder name.
NOTE: I highly reccomend you play original TATW 3.2 first, before you play Divide and Conquer. This section is in the same guide for ease of reference - I hope for this to be your one-stop solution to if not all, most of your Third Age problems.NOTE: DaC v2.2 is the latest version of the Divide and Conquer mod. All OLDER versions are no longer available for download on either and.To install Divide and Conquer you will need:- Medieval II- Kingdoms expansion- A fully functional Third Age 3.2 installation - you MUST check this first.Download your DaC files off or - get them overYou will need DaC Parts 1 AND part 2 and then follow the video. 0a) Before you do absolutely any troubleshooting whatsoever, stop using that desktop shortcut. THEN read the rest of the FAQ.0b) Also try running the installers as admin.
In severe cases you may need to temporarily turn off your antivirus, although this is rare.0c) Also try redownloading the installers if the game is simply just breaking. This isn't often an issue, especially if you just quietly left them downloading overnight (by far the best option).1) Multiplayer games are incompatible!To play multiplayer you need:. Same OS. No crossplay between Mac and Windows, I'm afraid. I can, however, point you to this group, which is a collection of Mac M2 players, some of which play TATW. Same method of M2.
As far as I know, if you have the retail version you can't play with Steam owners. What you can do with the retail version is shove your product key in Steam and install everything via Steam. Same version of M2. That is, patch 1.0.06.1 or whatever the number is (it's not big). This is very rarely a problem and only if you haven't touched your M2 game in yonks. Same mod. This shouldn't be a problem.
However, if you're running TATW 3.2 you can't play with people running TATW 3.0 or with the Divide and Conquer submod (remind me, I need to put a section up on that. Same method of launching it. This is almost certainly your problem. If you use the americas campaign your other players must be using the americas campaign to launch.
If you use a custom shortcut, so must they.2) Axethrowers crash the game when they fire!AXETHROWER CRASH FIX:I'll write up a nice section on it. Sometime:P It works for both DaC and TATW, and probably also MOS too.3) The game says 'M2 has encountered an unspecified error and will now exit!' Chances are you didn't install it properly. Or you're using the.bat shortcut. Which you shouldn't be. Either way, follow the guide to the letter.4) I'm on a Mac, what should I do?I can't give you much advice, as I run a Windows, but have a look at this guide:5) Can I overwrite the Grand Campaign (GC) instead of the mods?Yes, but it will screw everything else up and:1) It's fussy to install.2) It's fussy to uninstall.3) It's fussy to run.4) It's fussy and will overwrite the main data for other campaigns; the Teutonic campaign, for example, uses game settings, files, and STUFF from the main game. Which is now TATW.
(All my Castles look like Minas Morgul now, and my cities look like those of the Galadhrim (Lothlorien)).6) Anyone wanna play / you wanna play with me?As for me, I'm a solitary SP AI-basher who generall is AFK far too often to play online. I can, however, say that there are plenty of others who will happily play with you. To list them all would take ages, but just search up 'Third Age Total War' on Steam groups and see what you find.7) Can I have lots of mods installed at the same time?Using the -features.mods=mod/modname as your way of launching mods you can install as many mods as you want. Do note that using the rename method can break those campaigns so simply instl all mods in their own folder and use either the aforementioned launch options or the launcher that came with the mod upon install.8) When I try to run the files Windows just complains 'What do you want to open this with?'
This is an odd bug, but the solution is usually rather simple. Get your files, rename them, and stuff a.exe on the end.
So you end up withTATWpart1of3whateverthefilenamesaysyou-can-rename-this-for-all-I-care.exeand then run as per usual. 1) The bugfixes fix just stupid stuff happening and a couple of crashes.2) Yes, there are very definite bugs. Perhaps not so much bugs as stupid gameplay elements:- the 'Ents have left you' message comes up even your ents don't exist anymore- in order to get the ring to Mordor you have to save-scum every turn- assassins are broke- old age is still a thing- palantir are silly- etc etc etc.3) Yup, 2012.4) Abandoned by its.original. creators: however other dev teams, like Divide and Conquer, Reforged, and Massive Overhaul Submod have picked up on it5) TATW is mostly obselete, yes. However, it does play MASSSIVELY differently to DaC, and does feel like a different mod: not a neccessarily good or balanced one (gameplay consists of 'steal their max lvl capital and then ignore them as they will no longer be able to do anything); but a different mod since then.I am not sure why DaC still needs TATW installed first. It's a totally different mod now.
Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains. Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes. The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth.3. The GameplayThe end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player.
A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned. The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions.4. The DesignIn order to reflect the world of Middle-earth as good as possible, there is an almost complete rework of the 2D and 3D design, including settlements, locations, the interface, the symbols and pictures and much more. To create an even deeper atmosphere, all cultures have a unique set of music and unit sounds and voices were completely changed for many factions.